![]() The in game tutorial is quite good and it is strongly suggested that new players play through it at least once. The game will then quickly simulate two weeks of world activity and then offer a tutorial. When it's finished choose Play now, the game will save the world and then ask for a game type, choose Fortress. Menu navigation and selection Esc or right mouseĮsc or right mouse will almost always return to the previous screen until you get to the top level of the UI, at which point Esc will display the options menu.įor your first game, generate a new world using the Create new world option in the main menu with the following options: Keybindings can be seen and changed on the Keybindings tab in the Settings menu. Other separators, such as ',' or '-', might be used but mean the same as no separator: to press the keys in sequence. A plus sign '+' between the boxes means to press them all together, so Shift+ Enter means to hold shift and press 'Enter'. Sequences of keys will be in separate boxes, so a b C means "press 'a', then press 'b', then hold shift and press 'c'" while b T means "press 'b', then hold shift and press 'T'. Lowercase and uppercase keys will often perform different functions, so it is important to use the correct key. So t means "press the 't' key without the shift key" and T means "hold down shift and press the 't' key". Note that keys are case sensitive and to save space, Shift+ t is shown as T. This wiki uses symbols that look like t or t to indicate what keys or interface buttons are used for an operation. If you're looking for more UI help as you get deeper into your first fortress, you may also want to read this section in the Fortress Mode Guide. This is just the Quickstart Guide, so we skip lots of details on the UI. Also, don't hesitate to ask for help if you can't find answers on the wiki. Refer to the Fortress Mode Reference Guide or use the wiki search function. Glass windows are used to make display cases.While the guide contains many links, you may still need to look something up. Gem windows will be toppled rather than destroyed, leaving behind the gems they were made from. For maximizing value, gems are better used for decorations, even if your gem cutter and gem setter are only dabbling.īoth glass windows and gem windows can be wrecked by building destroyers. Gem windows, on the other hand, do not receive value multipliers a gem window's value is the sum of the value of the gems used in its construction. This makes glass windows a good choice for raising the value of a room. A noble's mandate to make windows will not be satisfied by building a gem window.Ī glass window's value multiplier is 25, the same as a statue. Animals can also see through windows, detecting thieves or ambushes on the other side.Ī noble may demand a window, no matter how far underground his rooms are. ![]() Note that dwarves can see through windows, and (if civilian) will cancel jobs and run away from hostile creatures standing on the other side of them. Light from a window built into a cliff face will not illuminate a room and will not prevent cave adaptation. If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems.ĭwarves can get a happy thought from passing by a window, and an even happier thought if it's built of a material they like. Alternatively, a gem window can be directly constructed (on-site, not in a workshop, by pressing b Y) from three cut gems of any type (including cut glass and cut stone ), but can't be made from large gems. Like all furniture, windows must have a floor underneath them to be built. Glass windows can be made of any type of glass at a glass furnace, from the same input materials as glass, and are placed similarly to furniture. A window is not considered support for the purposes of preventing cave-ins or allowing doors to be built, but it will block the flow of water. A window ( b- y) is an item of furniture that can be constructed to form solid walls surrounding a room.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |